Post by zilvai on Sept 5, 2022 19:22:16 GMT -5
((Priority from 1 to 6))
1:
Name: Earth-SpikeRank: 5
Parent Skill: Destruction
Element: Force
Cost: 20 MP
Drawbacks: N/A
Description: The weight of the world is carried by a few, but to an elementalist it can bare a literal sense. Shaping earthern substances needs precision, finesse and most of all: understanding. Communing with the very soil one stands on the elementalist buries their bare feet into the skin of the world. Feeling the energy flow into them and their energy out into the world itself they can concentrate their mana to form a ghastly set of hardened spikes, rivaling the sharpest of metals. These earthern tendrils can then be hurled at an enemy in wide arches or quick, snake-like jabs.
Effects: The user attacks 3 times, each attack deals rank+1d6 damage with -1d2 DR.
TP Breakdown: +6 Damage/hit (12 TP), 2 Extra Attacks (12 TP), -2 DR (1 TP)
2:
Name: Blitz
Rank: 1
Parent Skill: Destruction
Element: Electric
Cost: 2 MP
Drawbacks: N/A
Description: Extending ones digits towards an enemy, a crackle of lightning runs down the chest of the elementalist, along the arm and finally surges from the tips of the fingers. With a quick zap the lightning carries towards the direction of a target, crackling at their outer shell and into their nervous system.
Effects: Rank Damage with -1d2 DR
TP Breakdown: -2 DR (1 TP)
3:
Name: Warding Lodestones
Rank: 2
Parent Skill: Protection
Element: Earth
Cost: 7 MP
Drawbacks: +3 MP
Description: With a swift kick to the ground followed by a horizontal sway of an arm, the surrounding stones hurl upwards and then begin to en-circulate the elementalist in a defensive shield. Concentrating upon every bit of debris, the elementalist focuses on utilizing her newly created shield to fend off various blows that would be delivered their way.
Effects: Defensive action, allows the user to use their mystical stat to block. Lasts 1d2+1 rounds.
TP Breakdown: Mystical Block (3 TP), +2 Duration (4 TP), +3 MP (+3 TP)
Name: Blitz
Rank: 1
Parent Skill: Destruction
Element: Electric
Cost: 2 MP
Drawbacks: N/A
Description: Extending ones digits towards an enemy, a crackle of lightning runs down the chest of the elementalist, along the arm and finally surges from the tips of the fingers. With a quick zap the lightning carries towards the direction of a target, crackling at their outer shell and into their nervous system.
Effects: Rank Damage with -1d2 DR
TP Breakdown: -2 DR (1 TP)
3:
Name: Warding Lodestones
Rank: 2
Parent Skill: Protection
Element: Earth
Cost: 7 MP
Drawbacks: +3 MP
Description: With a swift kick to the ground followed by a horizontal sway of an arm, the surrounding stones hurl upwards and then begin to en-circulate the elementalist in a defensive shield. Concentrating upon every bit of debris, the elementalist focuses on utilizing her newly created shield to fend off various blows that would be delivered their way.
Effects: Defensive action, allows the user to use their mystical stat to block. Lasts 1d2+1 rounds.
TP Breakdown: Mystical Block (3 TP), +2 Duration (4 TP), +3 MP (+3 TP)
Name: Icy Solstice
Rank: 4
Parent Skill: Destruction
Element: Cold
Cost: 20 MP
Drawbacks: +8 MP; +8 TP (24 Total)
Description: Concentrating on the very air that one breathes and surrounds them, the elementalist utilizes the oxygen to create precise gusts that rapidly cool the area. With the addition of adding their mana, a small mist forms about the area that excrete smaller snowflakes adding to the shaping winter wonderland. Though these flakes harden to an unnatural amount and due to their petite size, the shimmer flakes that find themselves carried by the rapid, cooling gusts slice away at foes that stand within the area. The precision of the gusts ever seem to avoid allies in it's wake, only ever hurling the deathly shards to those the Elementalist desires.
Effects: True Enemy AoE, Deals rank damage. Targets hit suffer -2d8+1d4 Hp Dr/round for 2 rounds
TP Breakdown: True Enemy AoE; 12 TP | Duration; 2 TP | Debuff - Hp Dr/Round 10 Tp
Name: Internal Sun
Rank: 3
Parent Skill: Destruction
Element: Fire
Cost: 8 MP
Drawbacks: N/A
Description: Expending a good amount of concentration on the targets physiology, the Elementalist locates a void within the opposing entity to start forming a small flame within it, fueled by the Elementalist's mana in the vacuumed space. This flame begins to expand slowly into a raging ball of fire which immolates the target from inside out, causing for likely one of the most painful experiences one may fathom.
Effects: Deals Rank damage, and for the following 1d2+1 rounds, the target takes 1d3 damage, that ignores DR.
TP Breakdown: 3 DoT (6 TP), +2 Duration (4 TP)
Name: Halo of Wind
Rank: 2
Parent Skill: Destruction
Element: Wind
Cost: 8 MP
Drawbacks: +4 MP
Description: Swirling an upward extended hand around, nearby air gets carried into a heavy gust that soon turns into a halo. With a swift downward, then horizontal motion, the halo is tossed towards a target, surrounding it and soon enough adapts to the surrounding form till it tightens in a heavily restrictive manner. The target finds themselves firmly squeezed and constraining them before the winds ultimately dissipate again.
Effects: Deals Rank damage and binds a target for 1d2+1 rounds.
TP Breakdown: Bind (4 TP), +2 Duration (4 TP), +4 MP (+4 TP)