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Updates
Jan 14, 2022 22:57:59 GMT -5
Post by Scorchys on Jan 14, 2022 22:57:59 GMT -5
Races: Half orcs are now playable. Dámon-Khá and Amán-edán are now moved to standard race selection. Still need to be careful when expressing wings, horns, or any traits they may have that would set off the locals.
Mod changes: Unfortunately some of the previous mod changes had to be reverted but will be tweaked in later updates. Nysync is now set up and no longer need HAKS unless you are contributing areas for the server.
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Updates
Apr 20, 2022 11:24:04 GMT -5
Post by Scorchys on Apr 20, 2022 11:24:04 GMT -5
4/20/22
Updated NUI (summon will be removed from button as its abusable) Nerfed orc workers near Tohoku Some custom music in areas added, more will be expanded on Updated Journal logs
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Post by demon on Jun 2, 2022 0:51:10 GMT -5
*June 1st, 2022*
Restoration, Protection, Destruction, and Aura techniques have been updated.
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Updates
Aug 12, 2022 16:28:34 GMT -5
Post by Scorchys on Aug 12, 2022 16:28:34 GMT -5
mk_ccoh_v8 added Shinma now is on github, here you can issue to submit areas, make bug reports, feedback all here: github.com/Scorchys12/Grandia_Shinma/issuesImplementing nwnx into mod for better control on quests and fixing races at some date.
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Updates
Aug 18, 2022 12:18:38 GMT -5
Post by Scorchys on Aug 18, 2022 12:18:38 GMT -5
All races in game and forums have their pluses to stats removed in fair of playing field, racials and traits still being revised. +1 to a stat will be given on new charas once implemented.
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Updates
Aug 31, 2022 21:10:16 GMT -5
Post by Scorchys on Aug 31, 2022 21:10:16 GMT -5
Hello everyone! We have a new webhook for Discord. You will see a new button on your post that will now send your post to discord. This button only works in the custom request boards and will alert the staff. Please don't abuse this and allow time for staff to look over your request.
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Updates
Sept 12, 2022 22:25:57 GMT -5
Post by demon on Sept 12, 2022 22:25:57 GMT -5
The mechanics have been updated to the point that people can start resubmitting their techniques. Powers will be put on hold for a little while longer until the DM Team can discuss the current state of powers, and what we want from them. Changes:Resource Pools:SP Calculation Level + (TWO HIGHEST between STR/DEX/CON) + BONUS SP = SP TOTAL MP Calculation Level + (TWO HIGHEST between WIS/INT/CHA) + BONUS MP = MP TOTAL Tech/Active Rebalancing:To determine DF effect, we will be using Dice Progression. Each buy into a DF effect, the level of dice goes up by 1. Dice progression is: 1 - > 1d2 -> 1d3 -> 1d4. This guys up to a d8, then rolls over to 1d8+1, then 1d8+1d2. IE: 5 HP dmg/round becomes +1d5 HP dmg/round. IE2: 13 HP dmg/round becomes 1d8+1d5 HP dmg/round. Rank | SP/MP cost | TP | Max Drawback | Power Active TP Bonus | Rank 0 | 1 | 1 | 0 | 0 | Rank 1 | 2 | 2 | 2 | 2
| Rank 2 | 4 | 4 | 4 | 4
| Rank 3 | 8
| 10 | 6 | 6 | Rank 4 | 12 | 16 | 8 | 9
| Rank 5 | 20 | 25 | 10 | 15 |
DF Chart Changes:Name | TP Cost | Effect | Duration | Passive Buy-In
| Notes | Damage per Round | 1
| Adds 1 Bonus HP Damage per Round. | 1 Action |
| Only gets added once. For passives, or multiple damage-type techniques, this bonus HP damage must state whether it buffs Physical or Mystical. | Damage Per Hit | 2
| Adds 1 Bonus HP Damage per hit. | 1 Action |
| For passives, or multiple damage-type techniques, this bonus HP damage must state whether it buffs Physical or Mystical. | Dr Pierce
| .5
| Removes 1 DR before Damage
| 1 Action
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| SP/MP Damage per Round | 3
| Adds 1 SP or MP Damage per round. | 1 Action |
| Only gets added once. For passives, or multiple damage-type techniques, this bonus SP/MP damage must state whether it buffs Physical or Mystical. | SP/MP Damage per hit | 4
| Adds 1 SP or MP Damage per hit | 1 Action |
| For passives, or multiple damage-type techniques, this bonus SP/MP damage must state whether it buffs Physical or Mystical. | Bonus HP | 1 | Adds +2 HP Pool
| X | Flat Increase; +2, +4, Etc.
| Passive Only.
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General Chart Clean-up. Added new section for "RP Effects". This is where all of the RP based effects will be posted. Added 'Matter Movement' chart to RP Effects. As a general disclaimer; Numbers are still subject to change as we figure out how the balance is. We apologize in advance. We are striving for a better, more fun experience for all of our players.
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Updates
Oct 17, 2022 4:22:33 GMT -5
Post by demon on Oct 17, 2022 4:22:33 GMT -5
Skill Tree Changes
Chart Stuff:
Learning Changes
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Updates
Oct 18, 2022 15:59:30 GMT -5
Post by wintersolstice on Oct 18, 2022 15:59:30 GMT -5
New Chart Addition
Changes To Binds and Stuns
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